Naga - distant sea cousins to the yuan-ti, the naga are sea-dwellers
that prey upon merchant vessels and coastal cities. They are a hardy
race compared to yuan-ti, and not nearly as dexterous. Most Naga are
blue-gray in color, although there are some rarities that can cause
red-gray, aqua, and charcoal colors. They are not poisonous by nature,
although they enjoy employing poison in their battle tactics. Naga
possess small channels in their limbs that can intake and expel water,
although the ability is not viable away from water. They are not very
good at speech, although this can be overcome with effort, the wail of
a Naga can actually harm the ears of others. Naga are weak against ice
attacks, although cold weather does not signifigantly affect them.
Naga - Shriek, Uncurse, Sea Affinity +1C +1D +1I -1W +2c
Sea Affinity - Naga can swim from birth, and also gain a range of
bonuses when near/in water. These bonuses include health and
mana regeneration boosts, dodging increases and a chance to do
water with a melee attack based on climate and weather.
Shriek - Powerful area-effect silence attack that also stuns
everything in the room with a high probability. A Naga can
only use this ability once per day.
Uncurse - Naga are capable of uncursing themselves at will.
This ability requires some mana and movement.
Naga, like Yuan-ti have no feet. They do not take hits there and have an
easier time completing large equipment sets to offset this.
Lv100: Waterspit - Fairly powerful water attack against one opponent.
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